Torque X 3D Open Beta



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 Torque X 3D Open Beta



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The Torque X 3D Beta has arrived, and for the first time you can create 3D games with this already robust engine. We also added some 2D functionality, noted in the feature list below. This download is binary-only. Torque X Pro owners and Torque X Closed Beta members can download the Torque X 3D Pro Beta with full source via their My Account page.

Please note that this version of the engine is not fully backwards compatible. If you are looking for the current stable release, see Torque X 1.0 instead. Read more about it at the Torque X Landing Page.


Features

New 2D/Core Features
  • Material Texture Divider
  • Animation Cue for T2DAnimatedSprites
  • 2D Camera Improvements
  • Data Driven Gui Creation
  • In Game Debug Console
  • Cross platform (XBox and PC) Profiler
  • Multiple Scenegraph Support
  • Sound Manager
  • Per Pixel Lighting
  • 3D Objects in 2D Scenes


    3D Features
  • Chunked LOD Terrain with Clip Map Texturing
  • DTS Mesh Support
  • XNA Model Support
  • Material System
  • Post Processing
  • 3D Particle System
  • Rigid Body Physics and Collision
  • Built in Components


  • System Requirements

    Windows XP SP2 or Windows Vista
    XNA Game Studio Express

    Minimum
    1.0 GHz processor
    512 MB RAM
    Windows XP
    Shader Model 1.1 or greater and DirectX 9.0c supported Video card

    Recommended
    2.0 GHz processor
    1 GB RAM
    Windows XP
    Shader Model 2.0 or greater and DirectX 9.0c supported Video card

    In order to run Torque X on an Xbox 360 you will need a subscription to Microsoft's Creators Club in addition to a hard-drive equipped Xbox 360.


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