Shapes & Lines: FPS Environment Pack
Product OverviewYou are building a First Person Shooter game with the Torque Game Engine and you're finding the lack of quality environmental art available is a problem. Is there any help for you and your game? The answer is YES! Todd Pickens, one of the most talented artists in the Torque development community, has developed a new art content pack for you to utilize in your game. This environment content pack includes 200+ assets with 2 levels of detail, over 60 textures, and 16 custom sounds. This awesome environment pack comes fully prepared for the Torque Game Engine, offering quick dimension and realism to any game environment, FPS or other type!
The FPS Environment Pack includes 200+ assets, 60+ Textures, and 16 Unique Environmental Sounds. All source art is included in Maya, Max and Lightwave friendly formats and the environmental effects are fully documented to make your life easier to try to bringing these effects into your game. Working examples of shader water, animated shapes with embedded sound, and much more are included.
These shapes, effects, and environments are available for a fraction of the cost they would take to create on your own. Contracting a professional to create this content would cost at least $5000, but these shapes can be had for mere pennies per shape.
Features

What's in the FPS Environment Pack?
200+ Assets, Static and Animated
16 Unique Environmental Sounds
60+ Unique Textures
Beautiful Buildings, Foliage and Objects
Full Source Art in Many Popular Formats
Skybox with Full Cloud Layers and Sun Corona FX
Terrain Textures
Full HTML Documentation w/images
Two Example Demos included for Drag & DropPreview Documentation
Table of Contents
Introduction
Quick Start Guide
Version History
Credits
Known Issues
General Design Notes
Web Links
End User License Agreement (EULA)
Demo Mission: Black Oak HollowPreview Items
Shapes List
Audio List
Textures List
Scripts & Resources List


System Requirements
-Torque Game Engine SDK to use precompiled Torque files
-Valid .JPEG & .PNG editor to use and open source art files.
-Valid 3D Modeller application capable of importing Lightwave, Maya, or Max files.
-Windows 98/SE/ME/2000/XP is required to unpack the files.
About Shapes & Lines
![]() | Shapes & Lines Shapes & Lines provides high quality content for the independent developer. |
Community Reviews and Discussion
Customer review from Britton LaRoche, Sep 07, 2007 at 00:08 GMT 
"Excellent Resource!! The artwork is great, but the in game performance is astounding. I have added multiple buildings, fences and trees in my levels. The levels look fantastic, but I hardly notice a difference between a well populated map and empty terrain when I get the frames per second metrics.
What impresses me most is the clever attention to performance improving details. Its a must have, especially if you are learning the ins and outs of Torque level design."
Read all ReviewsWhat impresses me most is the clever attention to performance improving details. Its a must have, especially if you are learning the ins and outs of Torque level design."
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Product Support
In order to provide the best possible support and in keeping with the indie gaming culture, support for your product is provided by the actual developer that created it. GarageGames provides the tools, such as the forums and bug tracking systems to assist the developer in processing your support requests.
If you are having problems with this product please contact Shapes & Lines directly via this support mail system. Submit a Support Request




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Linux

