Simplifying GameSpace Exporting
by Craig Fortune · 11/09/2004 (7:22 am) · 3 comments
This is a bare bones tutorial that will teach you how to get a basic shape from Gamespace into Torque, using the dts exporter from Dark Industries. This is NOT intended to be replacement documentation, nor does it even start to scratch the surface of the features that are available within the DTS file format. If you are experienced with exporting from DTS this document is not for you, but even if you are adept with GameSpace but not exporting you DTS then this should be helpful.
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Torque 3D Owner Luke D
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When describing CFG files, you named the file "vehicle.cs"; should it be "vehicle.cfg", or does .cs work as well?