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Fixed Bundle Loading for OS X 10.7

T3D won't start under 10.7 due to problems with the Bundle loading. This fixes that problem by replacing the bundle loader

Author Thomas -elfprince13- Dickerson Date 07/22/2011 (10:38 am) Comment 4 comments

Ouch! Where'd that come from? Directional Hit Indicators

A quick and simple onscreen directional hit indicator to let the player know the general direction a damaging shot came from.

Author Michael Hall Date 07/21/2011 (2:22 pm) Comment 3 comments

AI Behavior Trees for Torque

Behavior trees offer a fast and scalable solution when dealing with game AI. This resource is a parser that lets you make use of XML behavior trees via assigning them to any object exposed to TorqueScript. (Works with all Torque products that support TorqueScript.)

Author Konrad Kiss Date 07/21/2011 (11:08 am) Comment 11 comments

[Part 1] Designing a FPS - Intro

Well, let's hop into it. This is the first portion to my upcoming resource "series" presenting how to create key portions of a FPS game.

Author Robert Fritzen Date 07/20/2011 (6:50 am) Comment 10 comments

Recast Meshloader for T3D

A nifty little Class to make Torque's geometric data useable with Recast&Detour. Tested with Beta 3 and Recast&Detour 1.4

Author Lethal Concept Date 07/19/2011 (8:07 am) Comment 11 comments

T3D 360 Movement, Double Jump, And Lock-On (Files)

This is a release of the lock on feature I have created for T3D, this includes the previous file changes for 360 rotation and double jump. I believe this should help those who are also looking to modify the engine for their own desired purposes.

Author Kevin Mitchell Date 07/15/2011 (4:07 pm) Comment 1 comments

Free RPG Based Animation.

To anyone using the RPG 360 code here are some animations to test your character with. Some may have animations with the biped node on an off set.

Author Kevin Mitchell Date 07/15/2011 (3:35 pm) Comment 0 comments

Implementing a simple master server

Ok, so every now and then I hear that someone cries for a master server or some kind of support for a master server. So I decided to just go and make a simple one for the sake of just making everyone happy. Took me about two hours of coding and testing. This is a basic implementation so feel free to expand on it.

Author Guimo Date 07/13/2011 (11:06 pm) Comment 5 comments

Implementing a simple master server

Ok, so every now and then I hear that someone cries for a master server or some kind of support for a master server. So I decided to just go and make a simple one for the sake of just making everyone happy. Took me about two hours of coding and testing. This is a basic implementation so feel free to expand on it.

Author Guimo Date 07/13/2011 (11:04 pm) Comment 7 comments

TCPObjects Explained

I haven't seen this anywhere, so I figured I'd throw a nice little resource together on using TCPObjects to access PHP scripts.

Author Robert Fritzen Date 07/13/2011 (7:27 am) Comment 4 comments