Game Development Community

Scripting

by AIDan · in iTorque 2D · 08/19/2009 (7:48 pm) · 1 replies

I was wondering how the engine handles the scripting as Apple does not allow you to use anything which needs to be intepreted.

The only thing that I have seen so far was monoTouch which turns the scripts into native code.

#1
08/19/2009 (10:05 pm)
No its not native code, just torque VM bytecode

Apple does not disallow you to execute scripts üer se, it disallows you to execute arbitary code which means you aren't allowed to make it possible to add code post release. all code must be within the app and only be used from there.

There are various smaller and bigger apps that otherwise would be forbidden, namely all iTorque games, everything done with Shiva and any mega drive game from Sega which runs in an emulator