Game Development Community

Beta 5 - Rendering Bug

by Damien Ilic · in Torque 3D Professional · 08/17/2009 (7:04 pm) · 2 replies

OS: Vista Home Premium 64-bit
Video card: nVidia GTX 260
Driver: latest (190.38)

Happens when selecting "play game" and in world editor for all the demo levels provided. I also get the black decal error that someone else posted here.


i249.photobucket.com/albums/gg209/quantumfusion777/beta1.jpg
i249.photobucket.com/albums/gg209/quantumfusion777/beta2.jpg
i249.photobucket.com/albums/gg209/quantumfusion777/beta3.jpg


#1
08/18/2009 (5:55 am)
I had the same results at the first time. Do some adjustments on your graphics. Switch to "let the application decide" for anti-alising and the other settings
#2
08/18/2009 (9:32 am)
That's what happens when you force the anti-aliasing to on on the video card's control panel. Deferred rendering doesn't work with anti-aliasing on DX9, and T3D still can't get around the driver setting (but it is possible).