Game Development Community

max2dts Assertion error

by Westy · in Torque Game Engine · 03/24/2003 (12:45 pm) · 2 replies

I get this error when exporting my player model.

Assertion error during vertex merge:must weld verts on mesh "bodymesh".

Im not really sure what this means.
If anybody can tell me what it means, or better still how to fix it, then i would greatly appreciate it.

Thanks.

#1
03/24/2003 (2:09 pm)
Add a STL Check modifier to your mesh and have it check for all possible problems to see if the mesh has been build correctly. If there are errors that aren't supposed to be there correct them. This might force you to redo your skin modifier and the multires:: snapshot if there are problems.

Logan
#2
03/25/2003 (3:12 am)
Yup thx a lot, there was a few open edges.

Cheers!