Any Tips Please
by Jared Kidd · in Artist Corner · 08/10/2009 (10:52 pm) · 2 replies
Texturing A Zombie Tutorial
ive been working on a human model for awhile and finally got it done. i'm using it for a zombie in my game and ive been using PSP8 for a while. all i ask is any tips on how to make textures look better or where do i start im not that good at texturing at all. the only thing im having trouble with is make the details on it like the the creases from the eyes i guess the shadowing part. any suggestions please and thanks you in advance! :)
ive been working on a human model for awhile and finally got it done. i'm using it for a zombie in my game and ive been using PSP8 for a while. all i ask is any tips on how to make textures look better or where do i start im not that good at texturing at all. the only thing im having trouble with is make the details on it like the the creases from the eyes i guess the shadowing part. any suggestions please and thanks you in advance! :)
About the author
i'm 16 and i really enjoy making games and testing them. i started making games when i was 11 using game maker, but then i started using torque when i was about 13 and now i fell in love with game designing and look forward to making a career out of it.
#2
08/12/2009 (4:07 pm)
thank you for the great information. ill practice on it as much as i can :) but thanks again but which shadow do i know to use?
Torque Owner Jeremy Farley
Form shadow-- This is the transition from light to darkness, its a smooth gradient transition,
Core Shadow- This is the darkest part of the shadow. It is where the form shadow ends(where light would no longer be touching the surface.
Reflected light- This is on the opposite side of the core shadow to the form shadow. This is where light has reflected off another surface and bounced back to slightly light the form.
Cast shadow- This has a hard transition, there is no gradiant, this is the shadow that is casted from form blocking direct light to another surface.
I googled it, and this is this is an ok example--
[image]http://i.ehow.com/images/GlobalPhoto/Articles/5105377/blendedsphere-main_Full.jpg[/image
Painted form(shadow) is something that comes with practice. Especially free hand, you could always google zombie, and use those reference images to create your texture. That's probably your best bet if this is something your new to...