FPS Genre Kit Display Issues
by Randy Hearn - Magnum · in Torque 3D Professional · 08/09/2009 (11:32 am) · 3 replies
Every now and then running the FPS Genre kit, with now changes it starts a process but never displays on the screen.
Just a tip, it its probably a dual monitor issues. For me I simply fire up Torsion and start the exe. After that it is fine, I can go to the directory and start the game again and it displays on the monitor.
Not sure yet, what puts it in that mode, unless it was because my system locker up while running the game.(Running too many programs at once:))
Just a tip, it its probably a dual monitor issues. For me I simply fire up Torsion and start the exe. After that it is fine, I can go to the directory and start the game again and it displays on the monitor.
Not sure yet, what puts it in that mode, unless it was because my system locker up while running the game.(Running too many programs at once:))
About the author
Technical Product Designer (Mechanical Design) for Boeing for over 25 years working with CAD and PLM systems. I have a Associates Degree in Business and a partial B.S. in Game and Simulation, just couldn't see paying the costs for some of the classes.
#2
Possible I did when it crashed and the line wasn't removed. That's what it was acting like.
08/09/2009 (1:05 pm)
Actually this was a fresh install and I had not run the FPS from Torsion before. I had run it from the command line, but not from Torsion or the Toolbox that I can recall. Possible I did when it crashed and the line wasn't removed. That's what it was acting like.
#3
Yeah not exactly related, still I do think Torsion would ideally be able to do this via a command line and not directly modifying the main.cs since that would prevent the issue from ever occuring.
08/09/2009 (1:44 pm)
Weird things can happen sometimes... for example every now and then I get a build error from VS that it does not have access to the game dll and it turns out that there is still a game process (without a window) running because I had previously started the game from torsion and then attached with VS to debug and forgot that "stop debugging" in VS would not actually close the process.Yeah not exactly related, still I do think Torsion would ideally be able to do this via a command line and not directly modifying the main.cs since that would prevent the issue from ever occuring.
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Sickhead Games