Game Development Community

[beta 4 bug] Inconsistent filename case with filestream.h

by Gerald Fishel · in Torque 3D Professional · 08/07/2009 (2:45 pm) · 3 replies

In shaderGen/shaderGen.cpp:

#include "core/stream/filestream.h"

should be

#include "core/stream/fileStream.h"



#1
08/09/2009 (6:22 pm)
no difference in the two lines you posted
#2
08/09/2009 (6:27 pm)
Hmm, there must be a bug in the code formatting on here. The S in fileStream was capitalized in the second block (I could see it capitalized still when I went to edit my post), but appeared lowercase in the formatted code block. I took out the code formatting for clarity. (Easier to read anyway).
#3
08/09/2009 (6:34 pm)
Guess I shouldn't use code formatting for that stuff any more, or they'll think I've lost my marbles :P That happened with all of them.