Game Development Community

Animation Triggers [Solved]

by David Horn · in Torque X 2D · 08/04/2009 (8:36 pm) · 0 replies

I have a dts loaded in and playing dsq files perfectly.
The problem is that I can't access the triggers within the dsq file

when I load the dts and dsq files, I have

shape.OnAnimationTrigger = OnAnimationTrigger;

Then I have a function:
public void OnAnimationTrigger(int channel)
        {
            switch (channel)
            {
                case 1:
                    //do something code
                    break;
                case 2:
                    // do something else code
                    break;
            }
        }

But using the debug, the OnAnimationTrigger function is never called. I have a trigger within the begin end and set to 1.0

Any thoughts?

EDIT
I realized that you need to have keyframes on your bounds box or the triggers aren't exported.