TGB --> Torque X 2D
by Kamar Bratko · in Torque Game Builder · 08/04/2009 (2:24 pm) · 1 replies
So I have TGB and TX2D. I'm new to game programming and currently studing a full course at the Game Instituite. The Ciriculm is:
2 Courses in C++
2 Courses in DirectX9 (seems dated but what the hell)
Artificial Intelligence Fundementals
Physics for Game Developers
2 Courses in Math
I decided to go with Torque as the community seems extremely well founded, nice and accesible. I also don't believe in reinventing the wheel. Though I know one must learn the fundementals in order to build a solid foundation I also think a lot of work has already been done, why not draw upon it.
Any how, here's my basic question:
Would is be safe to say that a noob should start with TGB as the tutorial are available there, where in TX2D the tutorials are sparse at best?
2 Courses in C++
2 Courses in DirectX9 (seems dated but what the hell)
Artificial Intelligence Fundementals
Physics for Game Developers
2 Courses in Math
I decided to go with Torque as the community seems extremely well founded, nice and accesible. I also don't believe in reinventing the wheel. Though I know one must learn the fundementals in order to build a solid foundation I also think a lot of work has already been done, why not draw upon it.
Any how, here's my basic question:
Would is be safe to say that a noob should start with TGB as the tutorial are available there, where in TX2D the tutorials are sparse at best?
About the author
Director of Project Management for a Digital Forensics and Management company called BIA. www.biaprotect.com Gamer at heart.
Torque Owner Eyal Erez
However, if you already know C# to a good level, tx may be easier for you.
As far as tutorial. TGB rocks.