Game Development Community

Container Search/Radius Search

by Ashley Leach · in Torque Game Builder · 08/04/2009 (12:14 am) · 1 replies

Hey guys,

In TGE/T3D there is a Contain Search function to see iterate through all objects in a radius.
Is there a function in TGB that i can use for this, (i cant find one) i want to update the turret behavior to attack all objects of a certain type/ containing a certain value, and this would make the job much much easier.

Kind Regards,
Ashley Leach


#1
08/04/2009 (1:30 am)
Found the answer in

PickRadius
PickPoint
PickLine
PickRectange