Game Development Community

Visual Studio C++ .Net / version 7

by Jarrod Roberson · in Torque Game Engine · 03/18/2003 (12:12 pm) · 5 replies

I finally upgraded and have to say, that it takes Microsoft a few versions to get something right.
The classview actually shows the ALL the classes correctly now, and hunting thru the code is much easier with the new tools that are inspired by the great Java IDE's like Intellij IDEA and others.

There is one add-in that EVERYONE should have it is called Active Assist and it makes up for some of the few missing nicities that Microsoft overlooked or just plain left out for what ever reason, I highly recommend it.

Also thanks to whom ever built the VS7 solutions file, I was dreading setting that up.

Now if I can just find a good reasonably prices source code formatter I will be in close as possible to completely happy I think :)

#1
03/18/2003 (1:26 pm)
Setting up a VC7 solution for TGE isn't hard - just import the VC6 .dsw or .dsp and the project will be converted. Nice to have an "official" one though.

Visual Assist looks nice, shame it's not free ;) One great addin that IS free is Kings Tools: www.codeproject.com/macro/kingstools.asp
#2
03/18/2003 (1:34 pm)
ahhhhh Codeproject, possibly my favourite website in the world. Funny as hell forums and a great help when I'm working on application programming :) Without some of their articles I'd never have my degree :)
#3
03/18/2003 (1:54 pm)
Trust me the $79 US will be made back in 15 minutes of digging thru un-familiar code, or even familar code :)
It looks like C/C++ development environments are finally catching up to the more advanced Java environments like IDEA.
#4
03/19/2003 (7:50 am)
There is still one little problem bugging me about how Visual Studio seems to selectively ignore/recognize .cc and .h files.

Seems in the smaller projects that the .cc files show up under "Source Files" and the .h files show up under "Header Files" correctly, but under Torque Demo and Torque Lib they all get lumped together?????????

Any VS guru know how to fix this?
#5
03/19/2003 (7:59 am)
Jarrod,

I think that is due to the way the project was created. I converted the VC6 dsp/dsw files to VC7 and they are all lumped just like they are in VC6

-Ron