Game Development Community

Biped RollBones(3ds Max)

by Yannick Leclerc · in Technical Issues · 07/31/2009 (11:38 pm) · 2 replies

Hi all i have a simple question that i couldnt find the answer to in the docs and forums. Here it is:

Is it possible to export Biped animations with Twist Links? Because apparently some engine does not support that feature, like Source engine. I was wondering if Torque supported it? thank you

About the author

Currently working as 3d animator at Ubisoft, loving it. In my spare time, among other things I would like to develop video games by myself.


#1
08/01/2009 (9:30 am)
I tested this awhile ago and I remember that having twists set to "on" worked well, quite well actually.
-In fact, I still have the files...so here is an image:

The camera angle/pos is the same per the 2 sets in the image. You can clearly see the change in twist being ON and OFF. [BTW, only the bottom spine moves in the animations.]
www.ericrbarth.com/uploadpanel/view/twist.jpg
In theory, you should be able to go "complex" with this..you'll just need to keep track of all your bits for the complete process to go @ 100%.
#2
08/04/2009 (10:54 pm)
awesome thanks alot!