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Layer 3 Diffuse (Edit: Diffuse on different layers)

by Samaursa · in Torque 3D Professional · 07/29/2009 (1:16 pm) · 2 replies

All the layers of the Diffuse Map work fine except for Layer 3. When a diffuse map is added, it washes out the base texture (and textures on other layers).

#1
07/29/2009 (4:53 pm)
You need to give more details. What are the steps to reproduce the problem? Your talking about Materials on a mesh? Terrain? What was your lighting setup? Basic Lighting or Advanced Lighting? Etc.
#2
07/30/2009 (7:07 am)
Now that you requested more details, I went in and started testing and playing around with it more and the washout only occurs if

1) Layer 3 has a diffuse attached to it and Layer 2 does not
2) Layer 2 has a diffuse attached to it and Layer 1 does not

Steps to reproduce

1) Attach a diffuse map to any layer in the material manager of any material where the layer below it does not have a diffuse map

(this occurs if with or without Advanced lighting options. In the scene I have only the Sun acting as the light source.)

The problem occurs with all the texture maps and not just the diffuse map. As long as there the layer below the current layer has a texture, it works fine, in which case I think it might not be a bug?