Game Development Community

Games, modeling is this game material??

by Michael B. 3D Outrage · in Artist Corner · 03/15/2003 (3:40 pm) · 6 replies

Allot of games come along great but once they are published they suck!
why is this? what makes a game good? is it the models? or is it the scripting why do games flunk is it the producing or the promoting.
i think there could be allot of descution on this and while your at it, i dont want my game to flunk so is it a good idea? is it game material? www.3dmodeler.50megs.com click on RoboWars, Project Synops. i hope to find allot of info on what games did to mees up and if my game will go!


Joel
of JJ's G3D's and RoboWars.



Burn baby Burn

#1
03/15/2003 (4:04 pm)
The single largest complaint I have about any of the newer games, is lack of content. Everyone is so worried these days about the latest friggin technology, and spends all of their budget on creating extremely high end content. Most of these games are over in 10-15 hours of play time. F**k that!!!
Back in the original Ultima days, games (at least rpgs) were advertised by how many hours of enjoyment you got for your money. An ad I still have for Ultima 2 bragged about providing 100+ hours to fully explore/solve.
Even as recent as Tomb Raider; Not only did they run faster than any other competing title of the time, they took many hours to complete. Their time budget was devoted to giving you a LOT to do, instead of wasted on shaders, bumps and other BS.
#2
03/15/2003 (5:45 pm)
Yes that is a major factor, but what else is at the hart of a loosing game? and you didn't answer my question, what do you think of my game, it would have alllloooootttt of levels and citys to conquer so tell me what you think.

Joel M,
of JJ's G3d's and RoboWars
#3
03/15/2003 (7:28 pm)
First Proof read your description of the game on your web site :D

Second: It sounds like a fun time and it sounds like you will have some fun trying to defeat all of the robots but a voice in the back of my head is saying how did the robots attack the US with such force because I would think once they saw Russia come down they would send troops in to wipe of the robots with nukes or weapons of mass descruction.

Just my two cents
#4
03/16/2003 (11:05 am)
I new some one would ask that, now, first obviusly you didn't read it carfully, remember the sattalight/spie capabilities were down, because of an earth quake, also i for got to add it in, but we sent tropps without success, then when we felt it was the last resort we activated the robots, and distributed the high-tec weponree,.

also we wouldn't nuke our own cities, that wouldn't make any sence, and we had no idea of anything untill they were upon us.
#5
03/16/2003 (11:07 am)
also we wouldn't nuke our own cities, and once again in the storyline, it said the robots made more labs accross Russia, and started making many more of themselves.
#6
03/16/2003 (2:27 pm)
I say it's time aloted and budget. Less time for a team without much skills, brought together to bang out a game that will sell "well" (250,000 copies just to break even).