instruments - target terminated too early to collect data
by Eyal Erez · in iTorque 2D · 07/28/2009 (3:44 pm) · 4 replies
I'm trying to find leaks in my game and can't get any readings using instruments.
I launch it from xCode>>start with performance tool >>leaks
as soon as the application starts I'm getting a yellow line saying " target terminated too early to collect data"
Am I doing something wrong? it seems to work for everyone else.
I launch it from xCode>>start with performance tool >>leaks
as soon as the application starts I'm getting a yellow line saying " target terminated too early to collect data"
Am I doing something wrong? it seems to work for everyone else.
#2
When I try the second time when instruments is already open I get " Target Failed to Run" Remote exception encountered : 'launch or suspend in progress : Failed to launch process with bundle identifier .
It works fine for any other Mac application. could it be and SDK conflict?
07/28/2009 (4:16 pm)
if I run from xCode I get the same thing using debug.When I try the second time when instruments is already open I get " Target Failed to Run" Remote exception encountered : 'launch or suspend in progress : Failed to launch process with bundle identifier .
It works fine for any other Mac application. could it be and SDK conflict?
#3
if that does not help then search the private apple boards, potentially its known. never heard of such an issue so far, aside from the problems you get when not compiling the scripts right, but in that case the debugger will catch it with a bad access interrupt normally down the codeblocks route
07/28/2009 (6:59 pm)
if it does the same for debug, I would first restart the device.if that does not help then search the private apple boards, potentially its known. never heard of such an issue so far, aside from the problems you get when not compiling the scripts right, but in that case the debugger will catch it with a bad access interrupt normally down the codeblocks route
#4
07/29/2009 (5:35 am)
I've had that problem several times. I believe you have to restart xcode and/or restart your phone.
Torque 3D Owner Marc Dreamora Schaerer
Gayasoft
I would guess it crashes right away in which case instruments won't work, as they allow you to optimize otherwise working apps, but they won't give you any idea on crashes