Game Development Community

Torque X 2D for Silverlight?

by Paul Mason · in Torque X 2D · 07/28/2009 (1:40 am) · 1 replies

This is just wishful thinking, I know...

Has any consideration been given to targeting Silverlight for 2D games? SilverSprite (an XNA-like 2D API for Silverlight on CodePlex) is coming along nicely (the FlatRedBall engine is being ported as FlatSilverBall). PushButtonEngine seems to be doing for Flash what TX2D does for XNA - it would be nice to see Silverlight support too.

#1
07/28/2009 (11:09 am)
Like this? http://www.envygames.com/content/index.php/archives/532