Game Development Community

Mac Torque 3D Beta 4: GroundCover error

by Keith Mc Dowell JR · in Torque 3D Professional · 07/27/2009 (11:56 am) · 2 replies

When attempting to use Groundcover, the following error message is throwing and crashes the application. Go to level, double click "GroundCover" give it a name and "Create" throws the following error message:

/Users/mac-build/Desktop/quickbuild-data/working/torque/Torque 3D/Torque 3D 2009/checkouts/Templates/Full/buildFiles/Xcode/../../../../Engine/source/gfx/gl/gfxGLShader.cpp(843) : Fatal-ISVGFX

GFXGLShader::initShader-failed to open shader 'shaders/common/gl/groundCoverV.glsl

I did not see this posted on previous threads for beta 4..
Thanks,

#1
07/27/2009 (3:34 pm)
Logged as THREED-605
#2
07/27/2009 (4:08 pm)
I think that shader has just not been ported for GL yet.