Mac Torque 3D Beta 4: GroundCover error
by Keith Mc Dowell JR · in Torque 3D Professional · 07/27/2009 (11:56 am) · 2 replies
When attempting to use Groundcover, the following error message is throwing and crashes the application. Go to level, double click "GroundCover" give it a name and "Create" throws the following error message:
/Users/mac-build/Desktop/quickbuild-data/working/torque/Torque 3D/Torque 3D 2009/checkouts/Templates/Full/buildFiles/Xcode/../../../../Engine/source/gfx/gl/gfxGLShader.cpp(843) : Fatal-ISVGFX
GFXGLShader::initShader-failed to open shader 'shaders/common/gl/groundCoverV.glsl
I did not see this posted on previous threads for beta 4..
Thanks,
/Users/mac-build/Desktop/quickbuild-data/working/torque/Torque 3D/Torque 3D 2009/checkouts/Templates/Full/buildFiles/Xcode/../../../../Engine/source/gfx/gl/gfxGLShader.cpp(843) : Fatal-ISVGFX
GFXGLShader::initShader-failed to open shader 'shaders/common/gl/groundCoverV.glsl
I did not see this posted on previous threads for beta 4..
Thanks,
Torque 3D Owner Kenneth Holst
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