Refreshing materials in the World Editor?
by Andres Bordeu · in Artist Corner · 07/24/2009 (8:20 am) · 2 replies
Hi there, I'm new to Torque 3D and I'm starting to experiment with materials on Collada models. Is there any way I can "refresh/reload" a material in the World Editor after changing the parameters in the 'materials.cs' file of a model? I'm having to open the World Editor, load the model, then close and re-open every time I want to see changes I specify to a material. I've tried reloading the model but my materials don't update unless I close the editor and load it again (which is very time consuming)...
Thanks!
Thanks!
#2
I was manually changing the values in the materials.cs file instead of doing it through the editor. Thanks again!
07/24/2009 (8:32 am)
Thanks! Problem solved. Found the material editor. :)I was manually changing the values in the materials.cs file instead of doing it through the editor. Thanks again!
Torque Owner Surge
MDNAMEDIA
Because T3D has a material editor built in and TGEA doesnt.