Scroll Only At Furthest X Point
by rennie moffat · in Torque Game Builder · 07/24/2009 (6:15 am) · 4 replies
Hi, I want to make a game which the player has the full screen to maneuver however the screen only shows one panel at a time of many to come. So the player must reach the furthest he can, could be any X, Y position (usually at edge of screen). Upon reaching this point, the entire camera will shift to the next scene, which is simply a little ahead on the same road if you will.
I am about to get started on this coding, but any ideas, thoughts, insight would be beyond helpful.
Thanks
Ren
I am about to get started on this coding, but any ideas, thoughts, insight would be beyond helpful.
Thanks
Ren
About the author
My thanks to Garage Games and the Garage Games Community combined with owned determination I got one game up, Temple Racer and I am looking to build more interesting, fun games for the mass market of the iOS app store.
#2
07/24/2009 (7:42 am)
larva mortus did something similar to this and luckily for you rake in grass released the source code for it. you can get it from their website.
#3
thing is, Im thinking I should be finding code.
07/24/2009 (8:15 am)
so what am i looking for exactly? I went to the website, checked the forums (no dice with a search)... currently downloading Lovas Mortus (55MB). Am I going to get rich from this?thing is, Im thinking I should be finding code.
Torque Owner rennie moffat
Renman3000
each will be basically the same, minus XY, repositioning points.
To do that I will use...
setCurrentCameraPosition(%x, %y, %width, %height)
startCameraMove(%time)
know to code this b.