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GuiClockHud Not Appearing When Game Engine Restarted!

by Valerie Butler · in Torque Game Engine · 07/23/2009 (9:47 am) · 2 replies

Hi, I have a small problem, I have added a GuiClockHud To my playGUI game screen! I saved it and it works fine, I also re-saved the mission! When I go back To the menu and reload the mission the clock is still there! But then if I exit out of the game engine and restart it and load the mission the timer is no longer there! I also checked in the playGUI.gui file and the clock is saved with canSaveDynamicFields="1", visible="1", canSave="1" Does anyone have any idea what might be doing wrong or not doing?

#1
07/23/2009 (9:58 am)
Did you also delete the old .dso file associated with .gui file? Sometimes they don't get refreshed when you make changes and you'll see that behavior...
#2
07/24/2009 (2:22 am)
Thanks Michael, that solved the problem! :-)