clouds look odd under opengl, work on d3d
by Bradley Newton Haug · in Torque Game Engine · 03/12/2003 (5:55 am) · 2 replies
Not sure why this would be. This is on a win32 box running radeon 9700. Linux shows the same. I should note that the skybox looks fine, it's the cloud layers that are messed.
the cloud textures are blocky, it looks the AA is messed up. It's not HORRIBLE, but I ran in d3d today and was like, wow hey that looks a lot better.
-brad
the cloud textures are blocky, it looks the AA is messed up. It's not HORRIBLE, but I ran in d3d today and was like, wow hey that looks a lot better.
-brad
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#2
-brad
03/12/2003 (6:13 am)
thank you Melv, that did the trick, it seemed to default to the second from highest quality.-brad
Associate Melv May
Hope this helps.
- Melv.