Game Development Community

beta 4 - unable to create path marker

by Bradley Mitchell · in Torque 3D Professional · 07/18/2009 (9:15 am) · 2 replies

Hello,

I've been trying to add a path marker in Beta 4 with no luck. In betas 2 and 3 I could do this quite easily by simply clicking on the PathMarker type in the library tab of the object editor and then after naming the marker, it would appear directly in the view port (and in the scene tab of the object editor).

Now in Beta 4, when I follow the same procedure, the naming dialog still comes up but when I click on the "Create New" button, nothing happens - no marker in the viewport, and no marker visible in the scene tab of the object editor.

Anyone have any ideas as to what I'm doing wrong here?

Best regards,
Brad

#1
07/18/2009 (9:45 am)
I believe a necessary helper/builder method was accidently deleted.
Try adding this method to tools/worldEditor/gui/objectBuilderGui.ed.gui
function ObjectBuilderGui::buildPathMarker(%this)
{
   %this.className = "Marker";
   %this.process();
}
#2
07/18/2009 (10:11 am)
Yep, that fixed it all right.

Thanks, James:-)