beta 4bug - make mesh by sketchiup
by Enel · in Torque 3D Professional · 07/18/2009 (3:45 am) · 1 replies
did you have make mesh by sketchiup?
it has been texture mapping error
if you know that texture mapping error
first you have to install google sketchiup
and make a box model than have to use differance texture each plane
and than export 3D model file ( .kmz )
you can see Colada model( .Dae ) and than have to make another box model same method
than you have create model Torque3D, just you can see
each box each plane something strange, it just not specify texture
I think you will solve it this trouble when make material file need some change
you have see above two box material file has same
it has been texture mapping error
if you know that texture mapping error
first you have to install google sketchiup
and make a box model than have to use differance texture each plane
and than export 3D model file ( .kmz )
you can see Colada model( .Dae ) and than have to make another box model same method
than you have create model Torque3D, just you can see
each box each plane something strange, it just not specify texture
I think you will solve it this trouble when make material file need some change
you have see above two box material file has same
About the author
Associate Chris Robertson
The solution is to make your material names unique. One way to do this was discussed here. Basically, you can use TSShapeConstructor to make the material names unique by prefixing them with a particular string.