Game Development Community

PAID - Torque 3D with pureLight Artist Needed

by Scott Peal · in Jobs · 07/16/2009 (5:29 pm) · 4 replies

Duplicated by mistake and I cannot find the ability to delete this post. Sorry for the repeat....


We are looking for an artist to texture, map, shade, create collision meshes, light, and place in a mission several 3D objects which have already been created (but not skinned or textured). The project has 8 phases which compensation will be paid at the completion of each phase.

The ideal artist:
* is working with Torque 3D and pureLight
* has an eye for photo realism based 3D object creation
* has their own licenses of any tools required
* can do simple animations with furniture
* can create mount points
* knows advanced lighting techniques
* is legally able to sign an NDA (if in the USA) or parent's permission if under 18
* is willing to quote a fixed price for each phase

In addition, we will need any scripts for animations, mount points, lights on/off switches, and door open/close functions. If you have these skills then that is value add. If not, no worries, we can outsource those parts to a developer.

If this is you, please let us know so we can send you a very detailed business requirement for your quote.

Scott Peal
Managing Partner
Company Automation LLC

#1
07/22/2009 (3:55 pm)
We are flattered, but I'm not sure anyone will be able ti fill this request until at least the end of July as we haven't done a full release yet :)
#2
07/23/2009 (10:52 am)
Greetings Scott,

I would like to speak to you. Please send me an email to vectorman4u@yahoo.com so that we can discuss your post. Thanks!
#3
07/23/2009 (6:06 pm)
I am pulling myself out of any bidding. Had this been during the winter, it may be another story. I need time for the pool...I just do. ;)

Best of luck with your project Scott.
#4
07/24/2009 (5:18 pm)
I'd jump in if you'll have me. rkgalery at yahoo dot com