TGB Mac Help, Im dying here
by Gonzalo Girault · in Torque Game Builder · 07/15/2009 (10:47 pm) · 3 replies
Ok, so maybe im not dying, but i do have a true problem with a deadline, I made a Game ib TGB for PC wich runs excelent on the PC, my client wants it also on the mac so I got TGB for Mac and tried to open the same project only to uild it on the mac, you know, the project.t2dproj file, to build on the mac, but no matter how hard i try it keeps on giving me the unable to open project response, am i missing something, can anyone help me...
thanks
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#2
Try to just copy TGBGame.app from Torque's directory to the same place your exe usually sits and then just run it?
If you have not changed anything in source it should more/less just work.
Just final thought - you are opening it under Mac - aren't you?
07/16/2009 (6:31 am)
First - the only difference from TGB point of view are "executable" files (TGBGame.app under MacOSX and TGBGame.exe and bunch of DLLs under Windows). The rest - scripts, image files etc. - does not differ (unless you put non-relative paths into datablocks).Try to just copy TGBGame.app from Torque's directory to the same place your exe usually sits and then just run it?
If you have not changed anything in source it should more/less just work.
Just final thought - you are opening it under Mac - aren't you?
#3
07/16/2009 (9:31 am)
thanks a lot, turnsout i had the wrong versio of TGB on mi MAC
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