Game Development Community

Facebook and Twitter integration?

by Dave Myers · in iTorque 2D · 07/11/2009 (11:37 am) · 3 replies

I'm looking to integrate both Facebook and Twitter functionality into iTGB. I don't imagine it's too terribly difficult, but has anyone already figured this out and willing to share?

About the author

Considerable experience developing with Torque-based technologies and produced the first third-party game using any Torque technology (Orbz). Game designer, programmer, and producer, and credits include the innovative title Orbz and the colorful BuggOut.


#1
07/11/2009 (12:52 pm)
as far as sharing links and tweeting they both have very simple APIs.
#2
07/11/2009 (5:22 pm)
Do you want to save the 0.0x on OpenFeint or do you really just want the support for those two platforms only.
#3
07/12/2009 (5:33 am)
OpenFeint is probably the best way to go if you just want a friends system.