Game Development Community

iTGBers in Chicago?

by John Popadiuk · in iTorque 2D · 07/08/2009 (7:41 pm) · 6 replies

Hi..

Wondering if there are any folk using iTGB in
Chicago. Would be nice to get together and
talk games..iPhone...design...Xcode...

Thanks...

John Popadiuk

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#1
07/23/2009 (10:16 pm)
Hey John, I'm in Oak Park, work in the city.
#2
07/24/2009 (7:42 am)
Hi Patrick...

cool.....how far into iTGB are you? I am out near St Charles....but teach at Columbia, so I make it to the city a bunch.

John

#3
07/24/2009 (11:36 am)
Hey John,

I'm waiting on my developer approval from Apple. I've ported a small TGB game to run in the simulator but haven't pushed anything onto the device yet.

You?

My brother lives in St Charles
#4
07/24/2009 (4:43 pm)
Hi..

I've no luck at all porting anything either to the simulator or finally into
any device.

I am a Registered Apple Developer, have my first four apps just finishing
before we upload to iTunes for approvals. So its not a provisioning or certificate
issue.

Bought iTGB + TGB (per GG license). I followed the tutorial from iTGB but alas
get 100s of warnings and dozens of errors.

Such a shame. I am running SDK3.0 + OS3. The GG folk have been helpful, but no
one seems to have an exact workflow or snapshot of what works. Seems all devs tweak.

John

#5
07/24/2009 (8:19 pm)
Hi John,

What version of OSX are you using? I don't remember doing anything out of the ordinary to get my TGB project to build on the simulator. If you want to send me a tgb project, I'll try it on my system.

patrickadesso -the at symbol- g mail.com
#6
07/24/2009 (8:45 pm)
Hi...

OSX 10.5.7

Yes actually when I went through the docs for iTGB it was clear
and the tutorial to build the 1st project for XCode seemed easy.

But alas it was not.

Will email separately. I am more than happy to come to OP as well
with my laptop....so you can see my setup?

John