Game Development Community

pureLIGHT beta testers wanted.

by David Chan · in General Discussion · 07/07/2009 (12:27 pm) · 3 replies

Thought I'd poast this here as well as the T3D forums. We are looking for a few users that would be interested in beta testing pureLIGHT with T3D. If you think your project might benefit from some great baked lighting and wanted to see if pureLIGHT would work for you just email me at davec@purelighttech.com. This is testing integration with T3D and not so much testing pureLIGHT as it's a stable product already.

About the author

Got my start at BioWare in 1999. First project was MDK2 and last project was Mass Effect. Since then I've worked on indie titles and other games like Prey and Splinter Cell. Got my start at pureLIGHT late last year as the Product Manager.


#1
07/07/2009 (5:51 pm)
Don't be scared to contact Dave about beta testing just because you aren't an artist (or do not think you are much of an artist). As someone who has used PureLight a bit already I can honestly say that the program is very intuitive and just as useful for a programmer as it is an artist.

So if you are at all inclined to see what this sexy beast of a program can do in Torque3D (or other Torque Apps) and how it will benefit the work that you are doing, contact Dave ASAP, otherwise don't cry when you are left discovering weeks later how much you need and want PureLight.
#2
07/10/2009 (8:36 am)
Hewster just posted some quick and dirty shots of a model he ran through pureLIGHT over here. I am looking forward to seeing what others can do as well. In fact we are considering some kind of contest down the road so keep your eyes open.
#3
07/13/2009 (11:53 am)
We have quite a few people testing now, but we could use a few more. If you are interested email me davec at purelighttech dot com.