Game Development Community

Bug: GUI editor copy/paste doen't work for named objects

by Manoel Neto · in Torque 3D Professional · 07/03/2009 (8:38 am) · 1 replies

It's apparently borked due to T3D not allowing same-named objects. The copy-paste code should append a number to the copy or something like that.

#1
07/03/2009 (9:14 am)
I fixed this for the worldEditor, though the gui editor is not really my area to impose upon. For those that get to this issue it simply needs to make use of the utility method I added, Sim::getUniqueName (C++) or getUniqueName() (script).