Game Development Community

DX9 and VC7?

by J. Donavan Stanley · in Torque Game Engine · 02/28/2003 (5:45 am) · 5 replies

I'm in the process of putting together a new dev box. Since I'm reinstalling all my tools now is a good time to prune out ones I don't use. VC6 and the DirectX 8.1 SDK would only be used by Torque so I thought I'd check and see what the current status was with them. I've noticed some VC7 files in CVS now, but other than that I'm in the dark..


Does TGE compile cleanly with VC7 and DirectX 9?

#1
02/28/2003 (8:24 am)
Torque includes the DX8 include files and libraries in lib/directx
#2
02/28/2003 (8:34 am)
Pat is dead on :)

I have Dx9 installed on XP with VS7 and have no known issues.

-Ron
#3
02/28/2003 (10:34 am)
I had a series of linker errors when I moved to the new machine that I attributed to the DX8 SDK not being installed properly... I guess I need to rethnk that assumption and dig a little deeper.
#4
02/28/2003 (8:02 pm)
Remember... Microsoft develops DirectX 9, and usually when Microsoft develops something, it's backwards compatible to version 1. ;)
#5
03/03/2003 (7:13 am)
I had imported the TGE CVS tree on my Linux box. Apparently it made some automatic assumptions about what was and wasn't a binary and mangled some files. I did the import of the TGE head using a copy from my Win32 box and now everything is hunky dory.