Game Development Community

Can each vehicle instance include a boned, animated dts?

by Nmuta Jones · in Torque Game Engine · 06/28/2009 (6:43 pm) · 0 replies

I have a custom car built in 3ds Max 9.

In my game, ( built in TGE 1.5.2 ), a key stroke invokes the car in front of the character.

I want each car instance (when it appears in the game) to include a small animated avatar on the hood.

I'm sure this is possible, but how?

Does it mean having to use a mount point on my car and then using script to make sure that upon creation, it 'mounts' a new instance of the avatar? Please advise.

Thanks.