Game Development Community

[Beta 3 Bug] Terrain Material and Engine crash (@reload)

by Qbound · in Torque 3D Professional · 06/28/2009 (4:51 am) · 7 replies

Hi all,

following procedure brought me to a engine crash.

1. Create a fully new project
2. copy my texture folder into art/terrain/textures (no materials just jpgs)
3. Create a new material named it Stone1 (with normal and diffus no SideProjection but Paralax step)
4. Paint the material on the terrain
-> Paralax not working
5. Save terrain
6. shutdown
7. Reload game and then crash

Here are some shots from the strange material on the terrain!
www.nightfist.info/NF_Media/T3DBug01.pngwww.nightfist.info/NF_Media/T3DBug02.png
here is the log with missing (VisibilityLayerWindows.ed.gui)
-snip-
*** LOADING MISSION: levels/newMission.mis
*** Stage 1 load
*** Stage 2 load
*** Mission loaded
Connect request from:
Connection established 2646
CADD: 2647 local
*** Sending mission load to client: levels/newMission.mis
GuiTabBookCtrl::onChildAdded - attempting to add NON GuiTabPageCtrl as child page
GuiTabBookCtrl::onChildAdded - unable to find active page to reassign ownership of new child control to, placing on parent
GuiTabBookCtrl::onChildAdded - attempting to add NON GuiTabPageCtrl as child page
GuiTabBookCtrl::onChildAdded - unable to find active page to reassign ownership of new child control to, placing on parent
Missing file: D:/01_TGEA/T3DB3/My Projects/NFGS/game/tools/worldEditor/gui/VisibilityLayerWindows.ed.gui!
setListView
-end-
btw. i can't delete materials from the material gui!

cu
Oliver

#1
06/28/2009 (6:35 am)
I've had a similar issue with normal maps (lack of) and terrain texture count(>4). linky

Post GPU card specs, it always helps.

edit
You need a detail texture for parallax.
#2
06/28/2009 (8:54 am)
Hi Steve

the textureproblem is the same but i have no lightning issue at the moment.
The material has everything, with normal and diffusemap.
I tried a reinstallation of beta3 just to be safe that there is no bitbug.
But i had the same crash at startup and the same console entry with the gui!

Lightning is correct on my system!

Specs DevSystem:
2*GTX280 SLI
Vista64
12GBRam
i7 965

Everything is uptodate (SP, DX, SDK, NVidia)

cu
Oliver
#3
06/28/2009 (11:32 am)
Whoa... do you design nuclear warheads with that system? :D
#5
06/29/2009 (11:28 am)
@Tom and Steve: you are right :) but
@Steve: can you reload the mission? When i try to reload the mission the engine crashes while loading it with the resulting tail of the console log above!?

cu
Oliver

@Steve: lol :)
#6
06/29/2009 (12:08 pm)
Logged as THREED-548
#7
06/29/2009 (1:27 pm)
@Qbound, sometimes I get crashes if I try to load another mission from the editor, if I've been messing around with lots of stuff. If I want to reload the mission I exit to the Main Menu and reload from there.