Networking functionality
by Boris · in Torque Game Builder · 06/24/2009 (1:57 pm) · 7 replies
Hello everyone.
I'm new with TGB, and I read most of all tutorials.
But I didn't find anything about networking functionality.
Here :
http://www.garagegames.com/products/torque-2d
I can read "TGB's integrated networking system makes implementing turn-based multiplayer options a breeze."
So is it possible to made Online Game with TGB without editing source code ? Is there a tutorial somewhere ?
Thanks for your responds :)
I'm new with TGB, and I read most of all tutorials.
But I didn't find anything about networking functionality.
Here :
http://www.garagegames.com/products/torque-2d
I can read "TGB's integrated networking system makes implementing turn-based multiplayer options a breeze."
So is it possible to made Online Game with TGB without editing source code ? Is there a tutorial somewhere ?
Thanks for your responds :)
#2
06/24/2009 (2:45 pm)
Thanks a lot :)
#3
06/24/2009 (2:57 pm)
Hmm so Network use your own server, but it's not possible to use my own server with this method right ?
#4
06/24/2009 (4:27 pm)
okay I find the Torque Networking Library thanks anyway :)
#5
Neither the the checkers tutorial, nor the tic tac toe network samples work. I have copied and pasted the exact code and it just does not work at all.
Have you actually tried this with the current version of TGB or the TGB Demo?
06/25/2009 (10:45 pm)
DavidNeither the the checkers tutorial, nor the tic tac toe network samples work. I have copied and pasted the exact code and it just does not work at all.
Have you actually tried this with the current version of TGB or the TGB Demo?
#6
I wait an answer in another topic. If it's possible to implement Torque Network Library with the TGB source code, I will buy it and try using network this way.
06/26/2009 (12:56 am)
Anyway, turn-based Network system include in TGB is unappropriate in a lot of case.I wait an answer in another topic. If it's possible to implement Torque Network Library with the TGB source code, I will buy it and try using network this way.
#7
07/13/2009 (7:39 am)
It has definitely been quite a while since I worked with the Checkers demo. I don't think the Tic-Tac-Toe demo was ported.
Associate David Montgomery-Blake
David MontgomeryBlake