Targeting manager...
by Chris "Dark" Evans · in Torque Game Engine · 07/18/2001 (12:27 am) · 2 replies
In the interview at IMG Tim Gift said:
"...One of the things was the targeting manager, which was just spread throughout the code. All of the objects access the targeting manager, so it's one of those things where we don't really need it, but it's going to take us forever to rip it out."
What exactly is the Targeting Manager?
Please forgive my ignorance. Everything I know about programming I've taught myself. I've never taken a class, or read a programming book so I don't know the terms people use.
Does the Targeting Manager have anything to do with predicting where projectiles will hit?
Chris "Dark" Evans
"...One of the things was the targeting manager, which was just spread throughout the code. All of the objects access the targeting manager, so it's one of those things where we don't really need it, but it's going to take us forever to rip it out."
What exactly is the Targeting Manager?
Please forgive my ignorance. Everything I know about programming I've taught myself. I've never taken a class, or read a programming book so I don't know the terms people use.
Does the Targeting Manager have anything to do with predicting where projectiles will hit?
Chris "Dark" Evans
#2
Thanks,
Bryan
07/20/2001 (8:27 am)
Rick how could I code something similar to the targeting manager with the arrows over the players heads.....??Thanks,
Bryan
Torque Owner Rick Overman
--Rick