Game Development Community

how to develop game over LAN

by TigerHeros · in Torque Developer Network · 06/21/2009 (10:06 pm) · 2 replies

HI FRIENDS...
I DEVELOP SHOOTING GAME FOR STAND ALONE SYSTEM.... NOW I WANT TO MAKE IT AS A NETWORK GAME OVER LAN NETWORK.... I DON'T KNOW ABOUT THIS ... CAN ANY ONE HELP ME....

#1
06/21/2009 (10:12 pm)
If you are using TGEA or Torque 3D, both are ready for multiplayer gaming. To test, create a mission with host server. Check out the demos that come with the engines to see how this is done.

Then, on another computer launch the game and query the lan for a running server. Again, we have examples of this in the demo. Are you having a specific problem or error?
#2
06/21/2009 (10:39 pm)
actually i copied that demo games (STRONG HOLD game netwoking part coding) coding in to my application.... its working... it find out the server on the LAN. but my mission not started...before copying that LAN coding its working but now it does'nt working....