reducing the size of the explosion
by Srivathsa · in Technical Issues · 06/20/2009 (2:49 pm) · 1 replies
i'v managed to increase the rate of fire of the weapon.. now the problem is, when i fire a lot of bolts, it creates lot of explosions, and my game becomes very slow. So, is there a way i can reduce the size of the explosion or do anything to keep my game from lagging??
B.T.W, if i want the explosion to look like something else, which image should i change?? pls reply..
B.T.W, if i want the explosion to look like something else, which image should i change?? pls reply..
About the author
Associate Michael Hall
Distracted...
If you want your explosion to look like something else I would suggest examining each component effect of the explosion. View and modify each emitter/particle of the explosion in the particle editor. It may take some practice before you learn what the different settings do -- but it's well worth it when you have a "library" of self-created particle effects to call upon. The actual particle image used in the effect itself is set by the "textureName" field in the particle datablock. You can change that texture to any other that you wish. The default particles are located in "~/data/shapes/particles".