Col-1 shows up in game..
by Abbegon · in Artist Corner · 02/19/2003 (12:22 pm) · 7 replies
When i export an item with Col-1 you see the collision mesh in game..
this is how my hierchy looks like:

thnx
this is how my hierchy looks like:

thnx
About the author
#2
02/19/2003 (12:31 pm)
Col-1 Shouldn't be linked to the actual shape, it should be a sibling with the actual shape. :)
#3
02/19/2003 (12:32 pm)
<- was here first :)
#4
but i don't get it.. newbie here :)..
it shouldn't be linked to te shape you say?? hmm how then
this is an other one i made... (got some help with this one)..
and it works.. is it not the same thing??
02/19/2003 (1:03 pm)
hehe k.. but i don't get it.. newbie here :)..
it shouldn't be linked to te shape you say?? hmm how then
this is an other one i made... (got some help with this one)..
and it works.. is it not the same thing??
#5

I use the BASE01 to link all the detail markers,collision markers and "SHAPE"
Then I link all the mesh objects to SHAPE.
I have never had a problem with my collisions showing up.
I think the way you have it might throw it of from time to time. The docs say use BASE01 and SHAPE. Then link like I axplained above. I don't know if the author of the docs was being literal or not but like I said mine have never failed.
Hope that helps
Matt
02/19/2003 (9:19 pm)
I usually set my seen up a little different.
I use the BASE01 to link all the detail markers,collision markers and "SHAPE"
Then I link all the mesh objects to SHAPE.
I have never had a problem with my collisions showing up.
I think the way you have it might throw it of from time to time. The docs say use BASE01 and SHAPE. Then link like I axplained above. I don't know if the author of the docs was being literal or not but like I said mine have never failed.
Hope that helps
Matt
#7
03/21/2003 (9:12 pm)
Abbegon, if your still having problems send me this one too, and ill try to help you out again. You may be seeing your bounds box, why is it shaded out in your top pic ?
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