Mounted Image Problem
by Ronald J Nelson · in Torque Game Engine Advanced · 06/14/2009 (12:48 am) · 1 replies
OK first let me say I did not have this issue with TGEA 1.7.1 but do now with TGEA 1.8.1. I have added a couple of resources like Dynamic Materials,the Mesh Hiding resource, Increased Image bits, and Mount Image by Mount Point.
My problem is that when I have a weapon mounted on either player or vehicle and enter a map that has another shapebase object like a vehicle, player, or rigidshape the weapon image is not visible until you fire it.
Now I have been going through and pulling the resources out to see what makes it work and so far, nothing has helped. So I am asking if anyone else has seen the problem before and if so how did you resolve it?
My problem is that when I have a weapon mounted on either player or vehicle and enter a map that has another shapebase object like a vehicle, player, or rigidshape the weapon image is not visible until you fire it.
Now I have been going through and pulling the resources out to see what makes it work and so far, nothing has helped. So I am asking if anyone else has seen the problem before and if so how did you resolve it?
Torque Owner Ronald J Nelson
Code Hammer Games