When 1.2.1 out?
by Bin LU · in iTorque 2D · 06/12/2009 (8:20 pm) · 6 replies
You guys promised date for a long time.
But why nothing happend?We are waiting for a long time,buddies.
But why nothing happend?We are waiting for a long time,buddies.
#2
06/16/2009 (9:44 am)
We got our game out on 1.1, Yay. But we would like to get the others out. We are kind of waiting for the update to the update from 1.1. But if we wait much longer, we will get 1.2.1 but will be waiting on 1.3 for the whole 3.0 compatibility issue. When it comes down to it, we would rather wait a few days for it to work right the first time, we are just getting a little anxious. We have three games that we are working on that will ultimately need to go to 1.3 before we release. But 1.2.1 will at least help.
#3
But I am hopeful that it won't be too much longer. Michael? A quick update so we know what stage it's at?
06/16/2009 (10:18 am)
I also vote for it being tested before being released. Much happier if there isn't the need for a bug fix for the bug fix. But I am hopeful that it won't be too much longer. Michael? A quick update so we know what stage it's at?
#4
06/22/2009 (7:47 pm)
I'm starting to get curious too... I didn't think this update was going to have much in it. Mich - any update? Even just a simple "we are still working on it"?
#5
One can dream, can't he?
06/22/2009 (8:08 pm)
Maybe they went back to the drawing board to surprise us with a 50% performance increase with just a simple preprocessor flag! ;)One can dream, can't he?
#6
06/22/2009 (8:22 pm)
Hah.. I'm dreaming for Melv May's memory reduction code.
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