Torque X 3D and XNA 3.1
by Rapid Fire · in Torque X 3D · 06/12/2009 (8:44 am) · 2 replies
So, i upgraded my project and the demo project to xna 3.1. Everything is fine, i noticed a slight performance increase when running on the 360. The only problem is sound, it requires XACT 3. I got an error when building, and resolved it by changing the version in the xact file, however sound does not play anymore. I hope we will get an update with 3.1 support sometime soon (hopefuly before xna 4 comes out ... :P just joking) .
Except for sound so far, upgrading to 3.1 works pretty well.
Except for sound so far, upgrading to 3.1 works pretty well.
#2
06/12/2009 (10:55 am)
Great, thanks a lot for the help and info John. I fooled around with it for only a few minutes, i had a feeling it would be very simple.
Associate John Kanalakis
EnvyGames
John K.
www.envygames.com