[Beta 2 Bug] Dedicated Server and Torque 3D Splash
by Jason Parker · in Torque 3D Professional · 06/11/2009 (1:52 am) · 3 replies
The Torque 3D splash does not go away when a dedicated server is launched. Not even after a mission has loaded or even reloaded.
This wouldn't be a problem except that I use some monitoring software that always ends up stuck behind the T3D splash.
This wouldn't be a problem except that I use some monitoring software that always ends up stuck behind the T3D splash.
About the author
Associate Josh Engebretson
This will be sorted for Beta 3. In the meantime, you can go into Engine/source/platformWin32/winWindow.cpp and in the TorqueMain function, comment out the call to "DisplaySplashWindow"
- Josh