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Is TGE a good start for beginner?

by karlhui · in Torque Game Engine · 06/09/2009 (12:06 am) · 3 replies

I decide to make my own game by using TGE(why? becoz its so famous :P), but I don't have any coding experience, I'm not sure I can handle it and make a game successfully..

Are the tutorials and documentation good and easy for beginner? Or TGE isn't for beginner?

Lastly, the official site said TGE is no longer offically support, what does that mean?

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  • #1
    06/09/2009 (12:16 am)
    hi,

    when it says that it is not supported, this means that it isn't going to be updated again. There are still alot of people with a copy of TGE (me) and can help if you have any problems.

    I am only 14 and have learnt how to use it. Also, it comes with a FPS Starter Kit and Racing Starter Kit. You can also get the RTS Starter Kit, but i hear that it doesn't work with TGE 1.5.2. An Advanced FPS Starter Kit is in development which will give you a starter for a more advacned FPS...without buying the full Combat Starter Kit (also for TGE)

    A dev blog for Advanced FPS Starter Kit will be up here in blogs soon, which goes over the details.

    From Max

    PS. If you are not sure, download the demo and have a go at using the easy terrain editors :D
    #2
    06/09/2009 (4:57 am)
    I agree with Max. Test out the demo before buying the engine.

    In my opinion, TGE is NOT for beginners. Everyone told me that before I bought it, but I still went ahead and got it, and I'm glad I did.

    I've been using 1.5.2 since its release back in, what, 2005(?) maybe? I've learned alot, but I still have a long way to go.

    If you do buy TGE 1.5.2, there are alot of tutorials that will help you with both TorqueScript and C++, but there is alot to Torque. It is a long, slow process to learn everything, especially if you have no programming experience.

    I am a modeller with a Visual Basic background, but Torque was a whole new world for me. It has been fun but very challenging, although the community has been a huge help to me. I learned a lot in the beginning, very quickly, then I hit a wall, and it slowed down, but now I feel like I learn something every time I run it.

    There is alot that you can do with just the demo, so have fun, and if you have questions, just ask. We're all in this together so we're more than happy to help.

    Tony

    edit: Oh, yeah, and read the forums as much as possible, search for tutorials and read through them. Do your homework before you buy it. It's better to be prepared than to get frustrated and feel disappointed. If I can make progress, anyone can, but you have to be patient. A game isn't made overnight.
    #3
    06/09/2009 (8:12 am)
    Well, the other 2 have covered about all I could. But I will reiterate, TGE is like a beginner engine, but it is not an engine for beginners. I bought it back at the end of 2006 with a little C++ experience and a lot of Visual Basic experience, it's taught me so much, but at the same time, I've never really finished anything (I don't know if that was ever my goal though :P ). If you have absolutely no coding experience, I would advise picking up on that a bit before buying an engine. Try the Demo before buying as well. Also, have you looked into TGB?