Game Development Community

Vehicles saved in mission fall through floor

by Rich Wilson · in Torque Game Engine · 02/13/2003 (10:36 am) · 2 replies

First off, I'm using the latest Torque release. Whenever I create a vehicle in the editor, save my mission file, and then load it again later, the vehicles I created start off beneath the terrain and just fall into the abyss. I've created a few different vehicles, and each one of them does this. They are all wheeled, as I've yet to tackle flyers. Any one have any ideas?

#1
02/13/2003 (11:40 am)
Are you using the current HEAD release?

Quote:
Change #: 3155
Committed by: Tim Gift
Date: 2003/02/06 21:43:11

Description:

Vehicles can now be saved in missions (only tested with wheeled vehicle). Aded a script method to wheeled vehicles called setWheelPowered(wheel#, bool), which indicates whether the wheel is powered by the engine or not. This is a dynamic attribute which can be changed on the fly. The example car is now set for rear wheel drive

Any release prior to this CVS commit will not save the vehicle in missions correctly
#2
02/13/2003 (11:56 am)
Hi there !

Look at this topic !

http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=9069

-billy