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Unable to load game library...

by Dave Collins · in Torque 3D Professional · 06/03/2009 (8:38 am) · 2 replies

Yes, we are new to T3D. Please bear with me.

After starting a new project and clicking on the 'World Editor' button there is an error thrown; clicking on the GUI editor functions throws this error as well: "Unable to load game library: C:Torque...First_Trial.dll. Please make sure it exists and the latest DirectX is installed."

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#1
06/03/2009 (8:56 am)
You need March 2009 DirectX SDK installed, otherwise you'll be missing a specific version of a DLL T3D needs. Installing the SDK gets you the runtime, but it also gets you the ability to rebuild the engine if thats what you'd like to do.
#2
06/03/2009 (9:05 am)
Welcome to the comunity

I am assuming you are talking about a project you created using the Project Generator on the Toolbox and you called First_Trial.

First_Trial.dll is the library where the engine will be. So if it's missing there was a problem either creating the project or with something you did after.

You can try creating a new project (name it test) - make sure the project generator completes it's task all the way (might stop for a while during processing) Wait for a warning saying it was successfull or an error (if error ocurs show it here) - Try running this test project - if it works was some problem when you created the original project.

If it says it can't find test.dll than your projects are not beeing generated right - try opening the sln file on Visual Studio and rebuilding the solution - see if you get errors

EDIT: and yes - update your DXSDK, PhysXSDK and PhysX Software if you haven't already