Game Development Community

Grass Shader for sales program

by J · in Torque Game Engine Advanced · 06/02/2009 (9:23 am) · 0 replies

I'm making animations for a Coiled Tubing Drilling rig sales program and I need some decent "real" looking grass.

I'm looking for a grass shader that actually works, or some help on an existing shader and getting it into the engine. My knowledge of shaders is slim. That shader grass is ten times better than the foilageReplicator and I don't care about the amount of processing it takes up. I just need a decent looking grass shader I can put on DTS and/or I can use with atlas or Torque's terrain.

I want the same effects such as the wind just like the one I mentioned above.

I've also read and attempted this thread that is associated with that shader and came out with nothing.

Can someone help me please?! I would appreciate it very much!!!
Thank you in advance!

Edit: I'm doing this project in TGEA 1.7.1

J - jeremy@act7gaming.com

About the author

I used to be obsessed with building my own open-ended RPG and a 3D Side Scroller RPG. But the job/house/girlfriend got in the way. I know, I know. Now I concentrate on doing architectural renderings (with the help of T3D of course) and VBA programming.