Removing spine constraints where was it?
by Jarrod Roberson · in Torque Game Engine · 02/12/2003 (9:50 am) · 2 replies
There was a discussion about removing the constraints on the spine that keep the eyepoint from animating with the rest of the body.
I have searched all over the forums and can not find it :( Not that is suprising in the least.
I dug thru ShapeBase and Player and tried removing what LOOKED like the right code but to no effect, and since not much of that code is commented I can't find it.
Anyone have this bookmarked or remember where it is in the C++?????
Thanks in advance.
I have searched all over the forums and can not find it :( Not that is suprising in the least.
I dug thru ShapeBase and Player and tried removing what LOOKED like the right code but to no effect, and since not much of that code is commented I can't find it.
Anyone have this bookmarked or remember where it is in the C++?????
Thanks in advance.
About the author
#2
02/12/2003 (10:55 am)
not quite . . . it is a C++ coding issue, renaming some nodes is not the issue
Torque Owner Jerane Alleyne
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