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how are eff files created, with what tool?

by Nermion · in Torque Game Builder · 05/31/2009 (4:02 pm) · 5 replies



I'm going thru some tutorials for TGB and I'm wondering how are eff files created? Is there tool for this, any links or tutorials?

#1
05/31/2009 (4:11 pm)
You create them within the editor.
eff = particle effects
#2
06/01/2009 (12:53 am)
yes but how do I create them and how are they saved to .eff format? I did not find anything in TGB editor to create them and then save them to eff. Can someone explain how its done?
#3
06/01/2009 (9:08 am)
You create particle effects in the TGB gui. At the bottom of the Create Objects toolbar you should see a New Particle effect object, if you drag that out into your work area you can edit it, and save it, that will create an eff file.

This document has a lot of good information explaining what all the different options are.
#4
06/01/2009 (10:44 am)
@Nermin - Make sure you always check the Official Documentation first. Under Tutorials->Feature->Particles you will find a tutorial on how to create and save a particle effect.
#5
06/01/2009 (12:23 pm)
thanks guys, that answered my question, it was not really clear how they were made, I only look at tutorials and there I would just be given eff files and put them in correct folder, etc... Now I understand the process :)